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Article
Affiliation(s)

1. Graduate Program in Built Environment, Federal University of Juiz de Fora, Juiz de Fora, 36036-900, Brazil;
2. Faculty of Architecture and Urbanism, Federal University of Juiz de Fora, Juiz de Fora, 36036-900, Brazil

ABSTRACT

This article deals with the usage of building bricks as a didactic material for the development of architectural design. The building brick game chosen for analysis was the Arckit, since it is suitable for the architectural practice. It is estimated that this game can contribute to the design, representation and presentation of projects. In order to investigate in which aspects Arckit presents possibilities of applications, as well as limitations of use, the article approaches the importance of building bricks as a didactic tool and its use in the field of the architectural design process. From a literature review and an empirical experience, this article reports a qualitative research, where the applicability of the Arckit game was checked. Through a critical reflection based on that experience, it was possible to conclude that whereas its limitations to urban form and linked to the formal vocabulary that composes the grammar of these bricks, the Arckit building bricks represent in architecture a playful and experimental way to think and design, fomenting the creativity and the spatial perception, resulting in a particular experience that can make architecture better connected with dreams and joy.

KEYWORDS

Physical model, building bricks, didactic tool, education, design, architecture.

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