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This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
LIU Xu-liang
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DOI:10.17265/1539-8072/2016.06.002
China Youth University of Political Studies, Beijing, China
Second language teachers are often impressed that activities and games are always enjoyed by students of different levels. When some novel and original activities and games are conducted in the classroom, students would participate in with great interest and enthusiasm, and often yield unexpected teaching results. Despite the usefulness and significance, its role has long been despised and marginalized. This article is intended to reexamine its role and status in language teaching and make themserve the teaching objectives the best.
activities and games, diversity, flexibility
Hadfield, J. (1990). Intermediate communication games. In An collection of games and activities for low to mid-intermediate students of English. Hong Kong: Thomus and Nelson and Nelson and Sons Ltd..
Lee, S. K. (1995). Creative games for the language class. Forum, 33(1), 35.
Schultz, M., & Fisher, A. (1988). Games for all reasons: Interacting in the language classroom. Massachusetts: Addison-Wesley Publishing.
Shelagh, R. (1981). How to use games in language teaching (p. 46). London: Macmillan Publishers.
Uberman, A. (1998). The use of games for vocabulary presentation and revision. English Forum, 36(1), 20.




